Airloom

Overview

After completing a television project, my team was asking broader questions about consumption experiences. Where were they headed? And how might that be expressed in new products? We decided to investigate, creating an app that would weave together a stream of news and music. We imagined an experience that was designed to be in the background— while getting ready for the day, doing chores around the house, or while doing desk work. In addition to design work, I managed the process of building Airloom, which is available here on Android.

 
Roughing out the primary zones of the mobile app with quick sketches

Roughing out the primary zones of the mobile app with quick sketches

 

 
   As I moved into high fidelity mock-ups, I chose to make slider UI central to the experience to emphasize blending the audio

 

As I moved into high fidelity mock-ups, I chose to make slider UI central to the experience to emphasize blending the audio

 

 
   Laying the headline on a white ground made for easier parsing, and also evolved the visual style

 

Laying the headline on a white ground made for easier parsing, and also evolved the visual style

 

 
   We put together a moodboard that elaborated on the style that was emerging to inform the final direction

 

We put together a moodboard that elaborated on the style that was emerging to inform the final direction

 

 
final